Luisa "Sam" Kohlbecher
Character Designer; Game Designer; Narrative Designer
Luisa „Sam“ Kohlbecher
Costume and Character Designer
Game Designer
Narrative Designer
Writing
World building and story creation has always fascinated me. To make the characters I design come to life I write short stories about them and their adventures in an already existing or new world of mine. Analysing existing narrative elements in games has helped me greatly improve my own storytelling skills.
My own works as well as educational analyses done by me can be found here.
Character Design and Art for a fantasy medieval setting
The depicted fantasy race „Firbold“ belongs to Dungeons & Dragons
Video Games
In small project teams of two to three people I am mostly responsible for 2D Art and Assets, organization and documentation as well as the game’s narrative. As a Game Design student making video games is something I have been doin since 2020.
You can find an overview of my games and my responsibilities in them here.